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Ogre Islands is a fantasy, combat, adventure game being developed by UnrealPHD using Epic’s Unreal Development Kit (UDK) and next gen 3d models and environments. Release is scheduled for Spring 2011 with a demo version to be released before December 2010. Join the UnrealPHD forums to stay informed of demos and beta testing opportunities.

As the PC version is being completed we will start production on an iPhone spinoff using our Ogre Islands assets and re-purposing them as lower res versions, in a simpler game form.

We are looking for skilled game team members to share responsibilities and earn a percentage of profits on this project. We are only seeking very experienced Zbrush artists, or Character Riggers and animators, UDK programmers, Unity 3d progammers, or excellent 3d modelers and texture artists. Do you want to see your work in game and get game credits, and earn some money from our online sales? Contact our team today.

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