Hello, we are the UnrealPHD Game Design Team.
UnrealPHD is a collaborative map team formed in 2008. Our first project was Phase 2 of Epic’s Make Something Unreal Contest (MSUC), in which we had 4 official entries in multiple categories. This competition is still being judged, and is one of the largest competitions in Game Design with over $1 million dollars in prizes. Entries are judged on performance using the Unreal 3 Editor, and creating and integrating custom content.
Our team embraces next-generation modeling and game techniques. Our low-res game friendly meshes have normal and displacement maps and simulate models with millions of polygons.
Stay tuned for Unreal PHD’s Phase 4 entry to Epic’s Make Something Unreal Contest.